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Product Design

End-to-end product experiences — from tangled user flows and sprawling systems to calm interfaces that solve real problems.

What the service entails

From fuzzy idea to shippable product.

Product design covers the whole journey: discovery interviews, journey maps, information architecture, wireframes, high-fidelity UI, interactive prototypes and a developer-ready handoff. You get one owner for the entire experience — no gaps between research and pixels.

Best for founders launching a v1, teams redesigning a painful flow, or anyone whose product works but never feels effortless.

  • Discovery, user interviews and journey mapping
  • Information architecture and user flows
  • Wireframes, UI design and interactive prototypes
  • Design system foundations and dev handoff
Designer workspace with laptop, tablet and smartphones
25+Product screens shipped
6 wksTypical v1 timeline
2×/wkDemos and check-ins
Designer refining product screens across multiple monitors
Capabilities

Systems thinking, pixel care.

Interfaces are the easy part. The leverage is underneath: a flow model that matches how users think, components that scale to a hundred screens, and empty states, errors and edge cases designed — not discovered in QA.

  • Multi-role flows: onboarding, billing, settings, admin
  • Component libraries with variants and documentation
  • Usability testing with 5–8 users before build

Product design FAQs

How long does a typical product take?+

A focused v1 (up to ~25 screens) usually runs 5–7 weeks including research and testing. Larger platforms are scoped in phases so you see value every two weeks.

Do you work with our developers?+

Yes — handoff includes annotated Figma files, tokens, assets and a walkthrough call. I stay available during build for questions and QA reviews.

Can you redesign just one flow?+

Absolutely. Checkout, onboarding and settings rescues are common one-to-three-week engagements with measurable before/after goals.

Related services

Have a product to design?

Tell me where it hurts — onboarding, activation, retention — and I’ll propose a fixed-scope plan.

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